Here's a bunch of ideas for things I might have wanted to cook into projects at one time, but for one reason or another never got around to. Those last two aren't so great in practice, though. It works quite well, as it lets me use it as a joystick, mouse, or drawing tablet. This was a quick and dirty program I wrote a while back so I could use my Spaceball 2003 6DOF input device that I got for $1 from a Goodwill with software on my Linux computer. Re: Mini vMac on Windows NT 3.5 Post by yksoft1 » Wed 6:24 am I used -ev 6000 and manually created a VC1.1 makefile, changed much code in myosglue.c then tweaked some compiler settings. and data that generate the emulators (the Mini vMac build system) are rather bigger. Youll get credit for the change when its accepted. Inspired by Super Metroid suitless runs and how you needed to get enough E-Tanks to get through some sections of the game intact. SH NAME minivmac - The Mini vMac emulator collection allows modern. compile mini vmac on windows for visual studio express 2000compile for windows: -t wx86visual studio 2008 compiler: -ev 9000incomplete macintosh IIx emulatio. Thank you for helping improve this application profile With your help, other people will be able to understand this application better. Color TanksĪ quick TIC-80 game I made in a week for a game jam on itch.io. It completely blew up in my face and dragged me through the mud the entire way. It was meant to ease the development of Sonic Redux. (See this article I wrote for more information.) I consider this much. The intent of Mini vMac was to create a 'emulator collection' of many very optimized 'variations' of the same codebase. This is what I spent the vast majority of 2016 on. This fork was created to clean up and modernize the code base, make the project easier to compile and hack on, and allow for much easier user configuration. It's cool that I pulled this off, but I'm ready to call it quits. I added HD and widescreen support, helped add support for PNG textures, and a few little quality-of-life things like that. I was asked by MainMemory from the Sonic Retro fourms to contribute to this. I’ve chosen to swap the Ctrl key with the Command () key, as. Aqua and AshesĪ Game Boy game I'm working on! It's meant to be small and managable, but there's still a lot of depth to it. Mini vMac building on an emulated Mac Classic booting from the System 7 Network Access floppy image (no, I couldn’t boot from Classic’s hidden boot ROM disk) The build options I chose are: -t larm -ccs -m II -hres 512 -vres 384 -depth 3 -mf 2 -magnify 1 -em-cpu 2 -mem 8M. micro vMacĪ cleaned-up and customizable fork of Mini vMac, meant to make it easier to compile and easier to use. Resources and such for the puzzle game Petal Crash by Fairy and Friends. Notes and utilities for hacking and modifying some retro games. I'm only including recent stuff, as some older stuff I used to have here doesn't really reflect well on my abilities anymore. Home About Articles Doodles Projects Links Projects
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